THE UNIVERSITY OF SASKATCHEWAN’S MAIN CAMPUS IS SITUATED ON TREATY 6 TERRITORY AND THE HOMELAND OF THE MÉTIS.
By The Sheaf February 28, 2019
The team behind Titanfall has created a worthy competitor in the
burgeoning new genre.
By Nicholas Kindrachuk January 18, 2014
With the start of 2014 there has been much speculation on the future from both fans and newcomers alike on the world of massively multiplayer online role playing games. There are a number of major releases with different gameplay styles and business models that look to shape the direction for the genre in the years to come.
By Nicholas Kindrachuk January 11, 2014
Despite the year’s setbacks, 2013 was largely a good year for games, especially with grand budgets, greater capabilities and more opportunities for experimentation.
By The Sheaf November 10, 2013
On Nov. 2 at 8a.m., nearly 100 University of Saskatchewan students belonging to it’s Gamers Club began a 24-hour gaming marathon called Extra Life to raise money for the Children’s Hospital Foundation of Saskatchewan.
By Fatuma Adar April 1, 2013
eSports are changing the way we look at video games.
By Thilina Bandara March 27, 2012
For as long as graphics in video games have been realistic, people have criticized video game developers for the vulgar or crass depiction of women. Comically hyper-sexualized female characters are usually written off as marketing tools to pander to younger audiences, and because (so the argument goes) nobody is really hurt in the process, it is often ignored.
Misogyny in gaming is often argued on the basis of pure aesthetics. But the issue of misogyny in gaming is not just predicated on character design anymore; it has grown into something more systemic that frightens me as a gamer. It took a blatant act of laser-guided abuse to understand how many layers there are to sexual harassment in gaming.
By Nicholas Kindrachuk March 9, 2012
SSX, one of the most renowned arcade snowboarding games of all time, returns to your console with plenty of speed, frustration and a ton of dubstep.
The SSX series flourished over the previous decade amid a gaming environment with an intense over-saturation of extreme sports games. That time has passed and EA has revived the series with some pretty strong results.
By Colin Gibbings February 4, 2012
I’m 24 years old, and when you get to a certain age you start to come into yourself. For some this happens earlier, while for others it happens much too late.
Fortunately, I seem to be coming along nicely (thank you very much), but certain aspects of my identity are also coming into focus that are starting to cause dreadful anxiety and constant self-doubt. No, I’m not referring to my marks or getting a job or wondering why the heck I’m writing this article instead of the essay due tomorrow. No, it’s something far less relevant, but it stings just the same.